LOCUS
- December 2018
- Mobile Game, AR
Overview
This is the one of my final year projects
in university. This game is designed mainly for newly admitted students
who are going to join the orientation day. The objective of the game is to provide an engaging and interactive way for them to explore CUHK’s campus, history and culture.
We present the campus as an overworld map
and allow the player to complete mini-games and collect gems in checkpoints while navigating through the campus. Some checkpoints also provides interesting stories and background
information about the places. For example, the shape of The Gate of Wisdom is designed like
two people fighting with each other, symbolizing the intellectual interactions between
scholars.
Role
This is a group project that involves a team of four people studying different majors. As the only engineering student in the team, I am responsible for most of the the programming tasks
. In addition, I also involved heavily in the UI and graphics design
process.
Features
The game is built with Unity
, a cross platform game engine. Unity has a large and active development community, which provides access to a vast library of assets and resources.
Overworld
The overworld of the game is generated in real time based on the GPS location of the player.
The buildings and the landscape on the map are based on the real-life environment of CUHK
using the Maps SDK from Mapbox
.
Augmented Reality
We use the Vuforia Engine SDK
for creating mini-games with augmented reality (AR) functionality. We implemented Image Target Tracking
and Extended Tracking
in our mini-games.
Image Target Tracking
We created a mini-game based on the myth that a student will not be able to graduate from
the university if they passes through the Gate of Wisdom
, a sculpture by Ju Ming, a famous Taiwanese sculptor, located in the CUHK.
In order to play the mini-game, the user has to scan the plaque fixed in front of the Gate of Wisdom. Once they scan the plaque, a virtual Gate of Wisdom will be mounted to the screen using Image Target Tracking
and the user can start playing the game.
Extended Tracking
Dem Beat
, short for “Demostration of beat”, is a unique culture originated at CUHK. It usually involves a group of people creating rhythmic beats by clapping their hands and stomping on the ground. We recreated the famous “Woo Sing Beat” into a rhythm game integrated with AR. With Extended Tracking
, users can place the avatar on the ground and the avatar will still be fixed to the same spot as they move around.